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- /*
- * Copyright 1991, 1992, 1993, 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
- #ifndef TEXTUREDEF
- #define TEXTUREDEF
-
- #include <gl/image.h>
- #include "vect.h"
-
- typedef struct texture {
- int xsize;
- int ysize;
- int bw;
- int alpha;
- int bpp;
- unsigned char **r;
- unsigned char **g;
- unsigned char **b;
- unsigned char **a;
- } TEXTURE;
-
- /* PYRAMIDHEIGHT gives the number of levels in the mip map. */
- #define PYRAMIDHEIGHT 16
-
- typedef struct mipmap {
- int levels;
- TEXTURE *maps[PYRAMIDHEIGHT];
- } MIPMAP;
-
- float frand();
- float xsin();
- float fnoise3();
- float onewrap();
- TEXTURE *tmopen();
- TEXTURE *tmalloc();
- float noisefunc();
- float wave();
- float ocean();
- float turbulence();
- float ease();
- MIPMAP *mipopen();
-
- #endif TEXTUREDEF
-